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Yabause 0.9.11

Спустя 2 года вышло обновление эмулятора Sega Saturn Yabause для FreeBSD, GNU/Linux, Mac OS X, Windows, Dreamcast, PSP и Wii.
Список изменений:

0.9.10 -> 0.9.11
  - Now using CMake as the default build system.
    For now, autotools based build and "custom" build systems are still supported.
  - New Cocoa port
  - Added a dynamic recompiling SH2 core for x86 and ARM
  - New SCSP implementation
  - Major update of the software renderer from the yabause-rr team
  - Added an option to allow to execute from the cache
  - Improvements to the OpenGL renderer
carbon port:
  - Improvements
gtk port:
  - Added command line option to enable/disable frame skipping / limiting.
  - Added frame skipping/limiting configuration in settings.
  - Added --autoload command line option
  - Vdp2 layers can be toggled from the Vdp2 debug window
psp port:
  - Added support for Media Engine CPU
  - Improvements to the PSP port
qt port:
  - Added command line support
wii port:
  - Merged some stuff from the wiibrew fork, mostly related to SH2 emulation
windows port:
  - Fixed the XBox controller driver
  - Fixed the "open iso then cancel bug"
Скачать Dreamcast релиз:
Сайт эмулятора и ссылки на другие релизы для других платформ : http://yabause.org/
Несколько скриншотов с приставки (нажмите для увеличения):
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